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Game DesignNov 20246 min read

The Intersection of Narrative and Game Design

Exploring how story and mechanics can work together to create unforgettable experiences — lessons from Juvenate.

The Intersection of Narrative and Game Design

When I joined the Juvenate project, I was handed a brief: make the world feel real. Not realistic — real. There's a difference, and it's everything in game design.

Story Isn't Just Cutscenes

The best narrative design is invisible. It lives in the environment, the UI, the sound design, the typography. When a player reads a shop sign and it feels like it belongs to that world, that's narrative design working.

Typography as World-Building

For Juvenate, I developed a custom calligraphic type system that evolved across different in-game regions. The north used angular, geometric letterforms. The coastal towns had flowing, organic scripts.

Timi Dare

Timi Dare

Product Designer & Brand Strategist